local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
main_id = 19068
L0_1 = {}
L1_1 = 1906801
L2_1 = 1906802
L3_1 = 1906803
L4_1 = 1906804
L5_1 = 1906806
L6_1 = 1906808
L7_1 = 1906809
L8_1 = 1906811
L9_1 = 1906805
L10_1 = 1906810
L11_1 = 1906807
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1906801"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 140101
L3_1.alias = "Npc140101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19069Beiya"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 2
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1906802"] = L1_1
L1_1 = {}
L0_1["1906805"] = L1_1
L1_1 = {}
L0_1["1906808"] = L1_1
L1_1 = {}
L0_1["1906809"] = L1_1
L1_1 = {}
L0_1["1906810"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19068DateBENoel"
L3_1.scene_id = 1004
L3_1.room_id = 1
L3_1.data_index = 6
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1906811"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1906801"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1906802"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1906803"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1906804"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q19068BeiyaLunchRoute2"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1906805"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q19068BeiyaLunchRoute2"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1906806"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1906807"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 140301
L9_1.alias = "Npc140301"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q20517_Quinn_InitPos"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["1906808"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1906809"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1906810"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1027
L3_1.alias = "Npc1027"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q19067BeiyaNoel"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 140101
L4_1.alias = "Npc140101"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q19069Beiya"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1027
L5_1.alias = "Npc1027"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q19068BeiyaLunchRoute4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 140101
L6_1.alias = "Npc140101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q19070BeiyaTryBeiya"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1027
L7_1.alias = "Npc1027"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q19070BeiyaTryNoel"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 1027
L8_1.alias = "Npc1027"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q19068DateBENoel"
L8_1.scene_id = 1004
L8_1.room_id = 1
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 20218
L9_1.alias = "NPC20218"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q19068DateNotebook"
L9_1.scene_id = 1004
L9_1.room_id = 1
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["1906811"] = L1_1
quest_data = L0_1
